

From a Jonathan Lajoie's original concept, Shooting Stars was created in Flash (AS3), by 1 game designer (Alexandre van Chestein), 1 programmer (Keven Poulin), 3 artists (Mélanie Bourgeois, Julien Dallaire-Charest and David-Alexandre Leparoux) and 1 sound designer (Nicolas Poulin).
The development period lasted 10 weeks.
Using his trusty slingshot, Timothy Ebert must bring down the night sky's stars in order to be reunited with his lost father. Aim true and hit as many stars as you can with each shot to fuel Tim E.'s borrowed magic locomotive, but watch out for clouds and other obstacles littering the skies in the five levels of Shooting Stars!


Realization inspired by Time Crisis and carried out in 3 days by a team of 5 artists (Frédéric Bouchard, Guillaume Lupien, David Laframboise, Mikaël Julbe, Sébastien Roy) and 1 programmer (Philippe Plante)!
The game was produced with Virtools 4.1, with modeling in 3DS Max. This is the type of achievement expected after the week of training at ENDI.
These projects help to put at work the technical and SCRUM trainings!


A tower defense realized by 6 people in 3 days! The game is made in Flash (AS3), by 2 programmers (David Dion-Paquet, Sébastien Riendeau), 3 artists (Philippe D'Amour, Claire Hamel, Luc Leblanc) and 1 game designer (Felix Gauthier-Grandbois)!
3 types of enemies, 3 types of defense and a good balance gives this project a very interesting replayability! This is the type of achievement expected after the week of training at ENDI.
These projects help to put at work the technical and SCRUM trainings!


Inspired by Castle Crasher, Bob Templar was created in Flash (AS3), by 2 programmers (David Dion-Paquet, Sébastien Riendeau), 3 artists (Philippe D'Amour, Claire Hamel, Luc Leblanc) and 1 game designer (Félix Gauthier-Grandbois).
The development period lasted 10 weeks.
In addition to meeting different types of enemies and a formidable end boss, Templar Bob has a breathtaking special attack, two difficulty modes and a ranking determined by completion time and score!
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